GL prototype
A next iteration of an OpenGL engine prototype. First one was simple fixed pipeline OpenGL test in Python. Second one was programmable pipepline OpenGL test in Python. Now it is time to use Java and create something much bigger than before.
Components
- JOGL
Plan
1. stage
Preparation of data structures.
2. stage
Performance testing and improving data structures.
3. stage
Preparation of separate rendering engine.
4. stage
Merging some data structures with rendering engine.
5. stage
Improving rendering engine according to data usage.
6. stage
Data structures optimization.
7. stage
Rendering almost every visible data structure.
next
- Add collisions
- Moving objects
- Add new effects to rendering
- ...