Pinned issues
Issues
- 0
- 0
Indy3 Atari ST: unpacking/repacking the game without any change still produces a different set of files
#60 opened by dwatteau - 17
ERROR: Unknown function id 0x2E, when extracting the text from the german amiga version of indy 3
#58 opened by gabberhead - 4
ScummTR corrupts MONKEY1-VGA "v1.0" in ScummVM
#47 opened by dwatteau - 3
Modifying MANIAC-V2 corrupts it
#16 opened by dwatteau - 2
[MI1 VGA floppy] Modifying the total length of certain lines triggers "BUG: TableOfContent::merge different roomIds"
#54 opened by SushiGoldfish - 1
- 0
- 1
[Todo] Check support for Steam versions
#53 opened by dwatteau - 3
- 1
- 5
[Regression] ScummTR 0.4.2 corrupts LOOM-EGA
#45 opened by dwatteau - 1
- 0
- 0
- 0
[Unsupported game] Loom short non-interactive demo rejected because of duplicate offsets
#49 opened by dwatteau - 0
- 2
ScummFont corrupts some v1 fonts
#15 opened by dwatteau - 1
- 1
Make a fatal error when unknown flags are used
#40 opened by dwatteau - 0
[Bad practice] Virtual functions are called inside some constructors/destructors
#41 opened by dwatteau - 1
- 1
- 0
[Bug] When \255\001 is used inside a talkie sentence, the next two characters are misdecoded
#36 opened by dwatteau - 1
- 4
- 2
- 3
- 0
Improper exit status when an exception happens
#29 opened by dwatteau - 1
LOOM-EGA-EN: Fatal duplicate offset in index
#20 opened by dwatteau - 0
- 1
[Build warning] -Wstringop-overflow: writing 1 byte into a region of size 0 in _getOptions()
#8 opened by dwatteau - 0
Global ScummTR status for all supported games
#11 opened by dwatteau - 1
ScummFont: is the BMP palette correct?
#7 opened by dwatteau - 1
- 1
[Portability] Strict-alignment warnings
#10 opened by dwatteau - 0
- 1
[Fatal] "Bad data was found and ignored at 0x0" with most compiler environments
#1 opened by dwatteau - 2