/libgdx-sbt-project.g8

A g8 template for developing Scala games using libgdx.

Primary LanguageScala

libgdx sbt project

Configure and generate a Scala project for libgdx using g8 and sbt 1.1.6.

Setting up a new project

To use this template, you will need to install g8 first. Consult g8's readme for more information.

Then, in your favorite shell, type the command:

$ g8 mishmush/libgdx-sbt-project

After filling in some information about your project, you can start placing your game's source files and assets in core/src/main/scala and android/assets respectively.

Managing your project

Start sbt in project root:

$ sbt

Run the desktop project:

> desktop/run

Package the desktop project into single jar:

> assembly

Create Android package in debug mode:

> android:package-debug

Visit android-sdk-plugin for a more in-depth guide to android configuration and usage.

Using with popular IDEs

In most cases you will be able to open and edit each sub-project (like common, android or desktop), but you still need to use SBT to build the project.

See here for details about sbt plugins for each editor.

Fork updates

This fork bumps version dependancies.