This is a fun little of Pong written in C++ using SFML. I made this game with my kids for a little bit of fun together. Right now there is only one state [GameState]; however, I will be added more states to change the difficulty, multiball mode ect.
- The balls multiply based on the speed level.
- There is some very simple AI that could be improved.
- Currently not resizable (Resolution: [1920 x 1080]). Make sure your resolution settings are set to that.
Key | Action |
---|---|
W | Player 1 Up |
S | Player 1 Down |
Up | Player 2 Up |
Down | Player 2 Down |
- Check this out!
Pong_Demo.mp4
This project currently uses Visual Studio 2019 Community and has not been tested on different systems/IDEs and it should build direct out of the box.
- Step 1)
- Clone the repo
- Step 2)
- Run the GenerateSolution.bat file
- This should run the premake5.lua file and create a visual studio .sln
- Step 3)
- Open the solution and build and run. It should work from there.