/roth

Primary LanguageRust

bevy editor prototype

quick todo thoughts:

  • run scene view with just an editor camera with gizmos, runs a different schedule to allow custom stuff
  • run game view normally but the editor schedules turned off

asset drawer

  1. Show all files in asset folder \ tokio fs

  2. Be able to load asset by clicking on it, commands get sent to bevy \ ipc sends the path

  3. How to serialize to disk? \ all stuff added

  4. New entity is created