dylanpruitt
Developing full-stack web applications at G3 Technologies, Inc. with React and Node.js
G3 Technologies, Inc.Virginia
Pinned Repositories
bullet-jam
A bullet hell game made with Love2D (code ported from html-bullet-jam and modified to work with Lua).
cnu_course_charter
CNU Course Charter is an unofficial tool to help CNU students visualize schedules for registration.
coop-rpg
pruitt-civ-2
The second attempt at a Civilization clone, this time with less nasty code. I aimed to make a simpler version of my last Civilization project, and it was actually completed on 12/10/2019.
pruitt-civilization
Pruitt's Civilization - A text-based clone of the Civilization games that is a work in progress.
react-tactics-game
Mobile-optimized web tactics game, created with React.js
recipe-book-backend
Recipe book web app created with React, W3.CSS, and Socket.IO.
recipe-book-frontend
The frontend of my recipe book app. Made with React.JS and W3.CSS.
roguelike
A strategy-based singleplayer roguelike.
sdl-platformer
dylanpruitt's Repositories
dylanpruitt/pruitt-civilization
Pruitt's Civilization - A text-based clone of the Civilization games that is a work in progress.
dylanpruitt/pruitt-civ-2
The second attempt at a Civilization clone, this time with less nasty code. I aimed to make a simpler version of my last Civilization project, and it was actually completed on 12/10/2019.
dylanpruitt/cnu_course_charter
CNU Course Charter is an unofficial tool to help CNU students visualize schedules for registration.
dylanpruitt/coop-rpg
dylanpruitt/react-tactics-game
Mobile-optimized web tactics game, created with React.js
dylanpruitt/recipe-book-backend
Recipe book web app created with React, W3.CSS, and Socket.IO.
dylanpruitt/recipe-book-frontend
The frontend of my recipe book app. Made with React.JS and W3.CSS.
dylanpruitt/roguelike
A strategy-based singleplayer roguelike.
dylanpruitt/sdl-platformer
dylanpruitt/bullet-jam
A bullet hell game made with Love2D (code ported from html-bullet-jam and modified to work with Lua).
dylanpruitt/markov-music-generator
An attempt to create a music generator using Markov chains.
dylanpruitt/topographic-map-generator
An experiment with adapting my world map generator to create height maps using cellular automata.
dylanpruitt/dpruitt-chat-app
Simple chat app made with WebSockets and jQuery
dylanpruitt/exploration-dungeon-crawler
An exploration-based game you can play on your browser
dylanpruitt/gamedevjs24
My submission for Gamedev.js 2024.
dylanpruitt/gimmick-game
A game where you must defeat your enemies with various gimmick weapons.
dylanpruitt/gitignore
A collection of useful .gitignore templates
dylanpruitt/html-bullet-jam
A bullet hell game engine created using HTML5 and the canvas element.
dylanpruitt/java-rpg-engine
An RPG battle engine that attempts to allow users to tackle enemies in their own way, with strategy, as opposed to just grinding and repeatedly pressing A.
dylanpruitt/matrix-encoder
An attempt to create a matrix encoder in Python.
dylanpruitt/new-battle-engine
A battle engine created in C++.
dylanpruitt/pltw-scavenger-hunt
dylanpruitt/simple-roguelike
A simple roguelike I made in Java.
dylanpruitt/summer-game-dev-rpg
An RPG project I am creating over the summer as a personal project. Currently written in C++.
dylanpruitt/timing-based-combat
An RPG revolving around timing based combat - fighters have a cooldown before they can do anything again.