Pinned Repositories
Artemis-Cpp
A C++ port of Artemis Entity System Framework
atom-ui
Atom's UI library
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)
Avalonia
A multi-platform .NET UI framework (formerly known as Perspex)
BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
Bezier-Curves
Bezier curve are parametric curves, which are plotted on a given set of control points. Implemented is done using two methods for computing Bezier curve:: 1) Using Bernstein polynomial 2) De-Castljau's algorithm.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bsf
Modern C++14 library for the development of real-time graphical applications
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
CEGUI
mirror of upstream hg repo so we can use it as a git submodule
dzemz's Repositories
dzemz/atom-ui
Atom's UI library
dzemz/AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)
dzemz/Avalonia
A multi-platform .NET UI framework (formerly known as Perspex)
dzemz/BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
dzemz/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
dzemz/bsf
Modern C++14 library for the development of real-time graphical applications
dzemz/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
dzemz/CocosSharp
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
dzemz/corona
Corona Game Engine main repository
dzemz/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
dzemz/fasthttp
Fast HTTP package for Go. Tuned for high performance. Zero memory allocations in hot paths. Up to 10x faster than net/http
dzemz/forest
Template Library of Tree Data Structures
dzemz/GD
:video_game: GDevelop is an open source HTML5 and native game creator requiring no coding skills.
dzemz/hhvm
A virtual machine designed for executing programs written in Hack and PHP.
dzemz/IntelliJ-EmmyLua
Lua IDE/Debugger Plugin for IntelliJ IDEA
dzemz/libui
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
dzemz/LumixEngine
3D Game Engine
dzemz/monaco-editor
A browser based code editor
dzemz/nanogui
Minimalistic GUI library for OpenGL
dzemz/nodeeditor
Qt Node Editor. Dataflow programming framework
dzemz/OpenGL.Net
Modern OpenGL bindings for C#.
dzemz/overlap2d
Overlap2D Game development toolkit for UI and Level design
dzemz/packr
Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X
dzemz/rabbit
stl compatible hashtable
dzemz/specs
Specs - Parallel ECS
dzemz/turf
Configurable C++ platform adapter
dzemz/Urho3D
Cross-platform 2D and 3D game engine
dzemz/uWebSockets
Simple, secure & standards compliant web I/O for the most demanding of applications
dzemz/vscode-tips-and-tricks
Collection of helpful tips and tricks for VS Code.
dzemz/xenko
Xenko Game Engine