Desktop, VR and Google Tango game made with Unity. Can be used as a tutorial on how to make a VR platformer, optionally with motion tracking from Google Tango.
WebGL: http://dustyroom.com/aeroteque/webgl
Google Play (requires Google Tango): https://play.google.com/store/apps/details?id=com.dustyroom.aeroteque
Video: https://youtu.be/CtUVEP-ds-A
Screenshots: http://imgur.com/a/cdQNg/all
Hop as many times as possible. These primitive platforms gradually disappear: with each time measure they lose an edge, until there's nothing left.
WASD + Mouse - movement
Space - (double) jump in air
R - restart
####Google Tango:
Move in real world to move in game.
Look down to start game.
Unity 5.4.0 beta 15
To run on desktop or in WebGL, use the GameplayDemo scene.
To run on Google Tango, optionally using Cardboard VR, use the GameplayTango scene.
- First-person controller suitable for 3D platformers
- Tango delta pose controller with movement sensivity
- Precise movement-to-beat sync
- Object pooling
- Boids
- Animated skybox shader
Art: Volodymyr Dzitsiuk
Code: Max Dzitsiuk
GNU General Public License v3.