/Rocket-League-Trainer-Library

Library to perform basic low level operations to position the ball and car in Rocket League's freeplay mode via memory editing.

Primary LanguageC++

Library to perform basic low level operations to position the ball and car in Rocket League's freeplay mode (or get their position) via memory editing. With this library you could make your own version of the popular Rocket League Trainer which I am also working on.

Currently not quite functional as the offsets and signatures need to be updated for the newest version of Rocket League.