This is a mod for Project Zomboid. You can see the mod on the workshop here https://steamcommunity.com/sharedfiles/filedetails/?id=2827693830 Refer to the workshop page for more info about this mod. Things I'd like to add: - (Done) In-game options to tune the drop rates. (Likely feasible) - (Done as sandbox option) In-game options to tune the weapon stats. (Not sure if this is possible. If it's not possible, I could add a ton of duplicates of the weapons with slight variations and have the in-game options decide which ones get added to the loot tables.) - Change the animation to be a punch instead of the knife stab. (Don't think this one is possible for now.) - (Done) Make it so the weapon has a random chance to change its swinganim with each swing. - (Done) Add stars to the icons. - Add a hotkey that toggles (or two hotkeys for choosing specifically) a jab punch (stab animation) vs swing punch (bat animation). Give the weapon different stats based on the active swingAnim (jab faster, but no knock and more push?) - (Done; got rid of reload entirely.) Only reload lua when applying settings if one of our settings was changed. - (Done; but it's an in-game client-side setting rather than sandbox) Add a weapon sandbox option for the odds of a stab vs a swing. - (Added "upgrades" instead) Do something about the repair side of the mod. - (Done) Make it so that the boxing helmet can be worn with a mask. - Add option to have it drop from loot places instead of zombies. - (Done) Maybe instead of them dropping, they are craftable? Or maybe only the tier 1s drop and then you can use X amount of them to make a tier 2. And then Y amount of tier 2 to make a tier 3. And no repairs? - Add different colours of gloves (modify the texture png; white, pink, etc.) - Give the player some kind of bonus if they are wearing the shorts and helmet as well. - Let the gloves be upgraded even if they are in your backpack. (Unrelated to this mod) - Add hotkey to cycle through containers without needing to mouse over the window. - Add a feature (maybe a button or just a setting) for susceptible to make the widget click-through. (Also make the widget's default position in the middle of the screen.)