for my project I built an audio visualizer that I call JELL-O-CUBE. Using the Web Audio API, JELL-O-CUBE takes the audio input from your computer's microphone and sends it through an AnalyserNode. The AnalyserNode provides real-time time-domain analysis of the inputted signal. The resulting data is used to contort the cube's vertices. The cube itself was built using Three.js - an open source 3D graphics library built on top of WebGL.
I think you at Button will love JELL-O-CUBE because it's neat usage of some of the browsers latest audio processing and graphics features.
Problem solving and working in collaborative environments.
At testing all across the stack.
Just about anything. I'm at the beginning of my career as a software developer and I'm just excited by the prospect of rolling up my sleeves and getting my hands dirty.
I'm really attracted to Button's vibrant engineering culture and I think Button is a really interesting way to form partnerships between publishers and merchants.