eccooper's Stars
ianmaclarty/amulet
lua game toolkit
mas-bandwidth/yojimbo
A network library for client/server games written in C++
HaxeFlixel/flixel
Free, cross-platform 2D game engine powered by Haxe and OpenFL
gkz/prelude-ls
prelude.ls is a functionally oriented utility library - powerful and flexible, almost all of functions are curried. It is written in, and is the recommended base library for, http://livescript.net
PistonDevelopers/piston
A modular game engine written in Rust
riot/riot
Simple and elegant component-based UI library
nothings/stb
stb single-file public domain libraries for C/C++
rust-lang/rust
Empowering everyone to build reliable and efficient software.
nim-lang/Nim
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
alecthomas/entityx
EntityX - A fast, type-safe C++ Entity-Component system
dspinellis/unix-history-repo
Continuous Unix commit history from 1970 until today
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
lsalzman/iqm
Inter-Quake Model format development kit
lsalzman/enet
ENet reliable UDP networking library
datenwolf/linmath.h
a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions
tinycthread/tinycthread
Small, portable implementation of the C11 threads API
cofyc/argparse
Command-line arguments parsing library.