ecsx-framework/ECSx

Multiple instances

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Hi there!

I was wondering if there was a way to create some kind of lobbies, or parallel "game state", so instead of having one lobby with every player we could have smaller, unrelated lobbies players could join.

As far as I can tell the Manager is common for everything and we can't really have a multitude of smaller managers?

oups sorry, just saw that there was already an issue asking for the same thing 😭

I will try my hand at the Game entity approach then :)