/top-down-game-haxeflixel

remake game i followed from haxeflixel tutorial, but use LDtk.

Primary LanguageHaxeThe UnlicenseUnlicense

Haxeflixel x LDtk

This a game example build using Haxeflixel and LDtk, not final example but at last working.

TODO:

  • Load collision layer effectivly without touching assets.
  • Collision shape for player sprite.
  • Point system.
  • Better menu.

LDtk Configuration

  1. In this example I use super simple export mode.
  2. For making collision layer use Integer Grid Layer, and load graphic file that used as tileset for the map.

License

  • Code: Unlicense
  • Assets: CC0