Not much is known about the machine, but it seems to be reacting to our presence.
This function expects 2 numerical values, adds them up to generate an index, and create the function corresponding to this index.
The bang function is used to trigger various functions, only lasts one cycle.
Clones the westward function, eastwardly, on bang.
Moves southward.
Fires bangs in nearby available cells, on bang.
This function expects 2 functions, if the functions corresponds, F bangs southward. Erases function westward on bang..
Generates a D
on bang.
Stops southward function from operating.
Increments southward numeric function on bang.
Moves the westward program to eastward, on bang.
Kills all nearby functions, on bang.
Moves westward.
Creates the result of the modulo operation of east and west values southward.
Creates a numerical function southward, based on the runtime frame.
Transforms into Q
when a function is present northward.
Is moved away, on bang.
Transforms into O
, and bangs southward, when a function is present northward.
Moves eastward.
Converts neighbooring functions to directions.
Bangs southward in the presence of 1
, U
, R
, D
or L
functions northward.
Moves Northward.
Creates a numerical value between 0 and 5 based on the number of present functions westward.
Warps northward function to the next available warp, and halts it, on bang.
Bangs eastward on a westward 0
, and bangs southward on 1
.
Game of life-like automation.
Moves to a the next available location in a cycle of U
,D
,L
,R
based on the runtime frame.