Unofficial SDK for Line's Messaging API
npm install --save node-line-messaging-api
import Bot, { Messages } from 'node-line-messaging-api'
const SECRET = 'YOURSECRETHERE' // Line@ APP SECRET
const TOKEN = 'YOURTOKENHERE' // Line@ issued TOKEN
const PORT = process.env.PORT || 3002
let bot = new Bot(SECRET, TOKEN, { webhook: { port: PORT } })
// bot webhook succesfully started
bot.on('webhook', w => console.log(`bot listens on port ${w}.`))
// on ANY events
bot.on('events', e => console.dir(e))
// on Message event
bot.on('message', m => console.log(`incoming message: ${m.message}`))
let msgs = new Messages()
msgs.addText('HELLO WORLD!').addText({text: 'harambe4lyf'})
bot.pushMessage('CHANNELXXXXXXXX', msgs.addText('FOO BAR BAZ').commit()) // HELLO WORLD! -- harambe4lyf -- FOO BAR BAZ
There are some other events from examples/
(WIP).
Listen-able events (WIP):
const _webhook = 'webhook' // emitted when webhook listener is created successfully
const _events = 'events' // emitted on all events, returns an array of events.
const _eventTypes = ['message', 'follow', 'unfollow', 'join', 'leave', 'postback', 'beacon'] // emitted on parsing event types, returns that specific event.
const _messageTypes = ['text', 'image', 'video', 'audio', 'location', 'sticker', 'non-text', 'message-with-content'] // emitted on parsing message types (more specific), returns that specific event (type === 'message').
By default, webhook will listen on port 5463
. You should change it if it interferes with something.
Messages
class is a helper in composing your messages.
-
LineBot
-
new LineBot(secret, token, options)
-
.on(event, function callback (eventContent) {})
// Standard event listener. Events are shown above. -
.onText(regexp, function callback (event, match) {})
// Executes callback everytime a message.text matches regexp -
.replyMessage(replyToken, messages)
=> Promise -
.pushMessage(channel, messages)
=> Promise -
.getContent(messageId)
=> Promise -
.getProfile(userId)
=> Promise -
.leaveChannel({groupId, roomId})
=> Promise //pick one between groupId or roomId
-
-
Messages
-
new Messages()
// creates an empty array of messages. Maximum 5 messages following LINE's spec. -
.addRaw(message)
// message Object following LINE's spec -
.addText(message)
// message may be a string or an object with .text property. Chainable. -
.addImage({originalUrl, previewUrl})
//originalUrl
andpreviewUrl
must be a HTTPS link to a JPG or PNG image. (size < 1MB, width < 1024px) -
.addAudio({originalUrl, duration})
//originalUrl
must be a HTTPS link to m4a audio.duration
is in milliseconds. -
.addVideo({originalUrl, previewUrl})
// same as.addImage
but mp4 < 10MB for the originalUrl. -
.addLocation({title = 'My Location', address = 'Here\'s the location.', latitude, longitude})
// lat and lon is ofnumber
type -
.addSticker({packageId, stickerId})
// both params are of number type. see https://devdocs.line.me/files/sticker_list.pdf -
.addButtons({thumbnailImageUrl, altText, title, text, actions})
// Buttons template message.actions
must follow Action template. length ofactions
<=4 -
.addConfirm({altText, text, actions})
// confirmation type. actions max length = 2 -
.addVideo, etc
(WIP) -
.commit()
// returns the payload (array of messages)
-
npm install --save node-line-messaging-api
or
yarn add node-line-messaging-api
-
Prepare your cloud host, note IP Address.
-
Provide HTTPS support for the webhook endpoint.
-
Register for an account in business.line.me, choose Messaging API and then dev-trial.
-
Open developers.line.me for your account, note the
APP_SECRET
. -
Issue a
TOKEN
and note it. -
Go to server whitelist, add your IP Address.
-
Create your bot, input your
APP_SECRET
andTOKEN
. -
Deploy to your cloud host, and wait for events to come in!
PRs welcome. Open Issues first. ;)
The MIT License (MIT)
Copyright © 2016 Muhammad Mustadi
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.