Issues
- 1
难度控制调整
#1 opened by efJerryYang - 1
道具生成概率改为伪随机(每产生n个必产生1个)
#3 opened by efJerryYang - 1
道具朝向英雄机靠近机制(追踪机制)
#4 opened by efJerryYang - 1
给游戏添加 debug 模式
#5 opened by efJerryYang - 2
代码重构:含炸弹道具作用后无道具生成的处理
#6 opened by efJerryYang - 0
血条显示超出有效区域
#2 opened by efJerryYang