egorodet
Cross-platform graphics and user interfaces development for desktop applications.
@Huawei, ex. @Intel
egorodet's Stars
zed-industries/zed
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
drawdb-io/drawdb
Free, simple, and intuitive online database diagram editor and SQL generator.
id-Software/DOOM
DOOM Open Source Release
p0deje/Maccy
Lightweight clipboard manager for macOS
sabrogden/Ditto
Ditto is an extension to the Windows Clipboard. You copy something to the Clipboard and Ditto takes what you copied and stores it in a database to retrieve at a later time.
AnswerDotAI/gpu.cpp
A lightweight library for portable low-level GPU computation using WebGPU.
AiuniAI/Unique3D
[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
jpcy/xatlas
Mesh parameterization / UV unwrapping library
KD-lab-Open-Source/Perimeter
OpenFodder/openfodder
Open Fodder: An open source port of Cannon Fodder
notomorrow/hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
alipbcs/ZetaRay
Real-time Direct3D 12 path tracer
sergcpp/Ray
Embeddable physically based renderer
NVIDIAGameWorks/NRI
Low-level abstract render interface
GPUOpen-Tools/frame_latency_meter
pvigier/Quadtree
A simple and modern C++ quadtree implementation
RonPieket/BinaryRelations
Three new associative container classes
Quaint-Studios/Reia
Reia is an MMO action-adventure RPG game and also open-source. Explore endless worlds and embark on a magical adventure of a lifetime! Play offline or online with friends, or login for an MMO experience! Create and explore worlds, manage your own economy and products, and restore Reia's world via the story.
apistol78/traktor
Traktor Game Engine
beaufortfrancois/webgpu-cross-platform-app
WebGPU cross-platform app with CMake/Emscripten
boksajak/Dx12NN
Neural Network in Dx12/HLSL Shaders
RavEngine/RGL
RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal
nadult/lucid
LucidRaster: real-time GPU software rasterizer for exact OIT
GPUOpen-LibrariesAndSDKs/WorkGraphsMeshNodeSample
klejah/ResponsiveGrassDemo
Demo of grass rendering technique: Responsive Real-Time Grass Rendering for General 3D Scenes
ItsMeNiV/GhostOfTsushima-Foliage
Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima
lumbermixalot/RenderJoy
A ShaderToy Clone for O3DE (Gem + Demo Project)
moneimne/VulkanGrassRendering
Vulkan implementation of "Responsive Real-Time Grass Rendering for General 3D Scenes" by Jahrmann and Wimmer
GPUOpen-LibrariesAndSDKs/WorkGraphsHelloMeshNodes
kirillsurkov/twg-2024-2