/Nodable

a node-able bidirectionnal expression editor.

Primary LanguageC++GNU General Public License v3.0GPL-3.0

Nodable is node-able !

Introduction:

The goal of Nodable is to provide an original hybrid source code editor, using both textual and nodal paradigm.

In Nodable, textual and nodal point of views are strongly linked, in both ways:

  • A change to the source code will update the graph.
  • A change to the graph will update the source code.

Disclaimer: Nodable is a prototype, do not expect too much from it.

Here, Nodable in action:

Demo GIF

How to try ?:

Prerequisites:

Compatible with:

  • Windows 64bits (tested under Windows 10)
  • Linux 64bits (tested under Ubuntu 20.04)

To linux users: OpenGL and SDL libraries are required.

Download:

Download binaries from home page or from Releases section.

How to compile ? :

Requirements:

  • A C++17 compatible build system (tested with make/g++-10 and MSVC14.27.29110)
  • Libraries libsdl2-dev and libegl1-mesa-dev (for linux only, win32 binaries are included)
  • CMake 3.14+

Clone the Nodable repository (with submodules):

git clone https://github.com/berdal84/Nodable.git --recurse-submodules

Configure and run the build:

cd ./Nodable
cmake . -B build
cmake --build build --config Release [--target install]

Optional --target install is to create a clean ./install/Release directory with only necessary files to run the software.

Nodable will be built into ./build/

To run it:

cd build
./Nodable

Licence:

Nodable is licensed under the GPL License, see LICENSE for more information.

Each submodule are licensed, browse /extern folder.

Credits :

Nodable is developped by @berdal84

Dependencies