/Wolf3D

Primary LanguageC

Wolf3D

Project :

Recreate a Wolfenstein engine using Raycasting method. Create between December 2019 and March 2020 by Qlouisia and Lgrudler.

Installation :

Work on Mac Os, to try it :

git clone https://github.com/elKuzco/Wolf3D.git wolf3d
cd wolf3d
make

Usage

To run :

./wolf3d /maps/maps1.w3d 

You can Modify map in maps directory : 1 -> Spawn (one per map) 2 -> Wall 0 -> Empty Space

Controls :

⇦ ⇨ ⇧ ⇩ : Move

Space bar : Shoot

Left Shift : Run

Esc : Exit Programm

Build

Library used :

  • SDL2
  • SDL_TTF

We created our own BMP loader for this project.

Grade

Corrected by 5 differents students : 125% [maximum grade]

Screen shots

Video

Screen Shot 2020-03-11 at 5 37 37 PM

Screen Shot 2020-03-11 at 5 37 38 PM

Screen Shot 2020-03-11 at 5 37 39 PM