Hello and welcome to my Rube Goldberg VR video game! Your objective is to collect the stars and hit the goal with your ball without touching the floor! Each level contains a different set of Rube Goldberg Objects keep your ball from touching the floor and also solve your challenges efficiently.
This game is made with SteamVR and the binded buttons only work with the Rift. It took me 3 weeks to complete this project! The thing that I liked and was challenged by was the new SteamVR plugin. Although it was completely new for me and I had to do a lot of readings on it, I was mesmerized by how intuitive it was! I guess you can say that I like a challenge.
- Clone this project
- In the root directory, access
One.exe
- Make sure your Rift is connected
- Enjoy the game!
Left Thumbstick Click Action: Teleport
Left Trigger Click Action: Grab Goldberg object
Left Grip Click Action: Grab Ball
Right Thumbstick Click Action: Teleport
Right Thumbstick Touch Action: Show items
Right Thumbstick Position Action: Cycle through items (while touching the Right Thumbstick)
Right Grip Click Action: Spawn selected item (while touching the Right Thumbstick)
Right Grip Click Action: Grab Ball
Right Trigger Action: Grab Goldberg Objects
Basic Goldberg object that helps bounce a ball to collect an out-of-bounds star or solve your challenges better!
Basic Teleport Block that shoots the ball from one side and pushes it out the other! Note: Requires two blocks to operate.
Roll your ball down these planks with either the Wood plank, or the more supportive Metal plank!
- Unity 2017.4.15