Electronic Arts
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Pinned Repositories
character-motion-vaes
Character Controllers using Motion VAEs
CnC_Remastered_Collection
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
ea-async
EA Async implements async-await methods in the JVM.
EABase
EABase is a small set of header files that define platform-independent data types and platform feature macros.
EACopy
Robocopy alternative with a bunch of different features
EAStdC
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
EAThread
EAThread implements a unified cross-platform interface for multithreaded programming.
gigi
A framework for rapid prototyping and development of real-time rendering techniques.
Electronic Arts's Repositories
electronicarts/CnC_Remastered_Collection
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
electronicarts/ea-async
EA Async implements async-await methods in the JVM.
electronicarts/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
electronicarts/gigi
A framework for rapid prototyping and development of real-time rendering techniques.
electronicarts/EAStdC
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
electronicarts/EAThread
EAThread implements a unified cross-platform interface for multithreaded programming.
electronicarts/character-motion-vaes
Character Controllers using Motion VAEs
electronicarts/EACopy
Robocopy alternative with a bunch of different features
electronicarts/EABase
EABase is a small set of header files that define platform-independent data types and platform feature macros.
electronicarts/fastnoise
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
electronicarts/IRIS
EA’s photosensitivity analysis tool
electronicarts/pbmpm
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
electronicarts/gatling-aws-maven-plugin
The Gatling AWS Maven plugin takes the pain out of scaling up your Gatling tests. It runs your load test on a configurable number of EC2 instances, aggregates a single load test report, and uploads the results to S3. All EC2 instances are terminated at the end of the test to ensure you are only paying for what you need.
electronicarts/cpp-ml-intro
C++ ML Intro
electronicarts/Tunable-Colorblindness-Solution
A tunable colorblindness solution that improves color-shifting and luminosity to address common colorblind issues relating to color differentiation and visibility in colorblind accessibility settings.
electronicarts/CNC_TS_and_RA2_Mission_Editor
FinalSun & FinalAlert2 Level Editors
electronicarts/rig-inversion
Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.
electronicarts/ava-capture
Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
electronicarts/IRIS-Unreal-Plugin
EA’s photosensitivity analysis plugin for Unreal Engine 5
electronicarts/fonttik
Fonttik is a text size & contrast checking solution created by EACC Tech to check accessibility criteria regarding text readability
electronicarts/EAMain
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
electronicarts/EAAssert
EAAssert is a simple and lightweight assert technology.
electronicarts/EATest
EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.
electronicarts/MELE_ModdingSupport
electronicarts/interactive_training
electronicarts/minicoros
electronicarts/helmci
helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster
electronicarts/kara
Automated generation of Finagle HTTP/JSON services and Swagger UI from Thrift service definitions.
electronicarts/FFmpeg
Mirror of https://git.ffmpeg.org/ffmpeg.git