The goal of cub3d
is to make something using raycasting (like Wolfenstein 3D).
- WASD to move, QE or Left/Right directional keys to rotate camera
- I to toggle Interface, O to toggle crosshair, L to toggle shadows
- ESC to quit
- Textures or colors for each sides (North, South, West, East) and Sky/Floor
- Shadows based on the distance
- Crosshair
- 3 different sprites
- Minimap
- Collectable items