/python-oop

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Object Oriented Programming in Python


Chapter 1. Introduction to OOP

  • Definitions: Class, Object, Instance, Method, Attribute.
  • Basic Principles: Encapsulation, Inheritance, Polymorphism, Abstraction.

Chapter 2. Defining Classes and Creating Objects

  • Class Syntax: How to define a class and instantiate an object.
  • Constructors (__init__): Purpose and usage.
  • Instantiation: Creating objects from classes.

Chapter 3. Methods and Attributes

  • Instance Methods: How they work and when to use them.
  • Class and Static Methods: Differences and uses.
  • Instance and Class Attributes: Declaration and usage.

Chapter 4. Inheritance and Polymorphism

  • Concept of Inheritance: How to create a subclass.
  • super() and Method Overriding: How to call methods from the parent class and why override methods.
  • Polymorphism: How one class can be used in many ways.

Chapter 5. Encapsulation and Abstraction

  • Properties and Setters: How to use properties to access and modify private attributes.
  • Private and Protected Methods: Why and how to use them.

Chapter 66. Interfaces and Abstract Classes

  • Definition: Understand the utility of interfaces and abstract classes.
  • ABC Module: How to create abstract classes using the ABC module.
  • Abstract Methods: Definition and implementation.

Chapter 7. Error Handling and Exceptions

  • Custom Exceptions: Creation and usage.
  • Exception Handling in OOP: How to effectively handle errors in an OOP environment.

Chapter8. Design Patterns

  • Singleton: Ensuring a class has only one instance and providing a global point of access to it.
  • Factory: Providing an interface for creating families of related or dependent objects without specifying their concrete classes.
  • Observer: Defining a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically.
  • Strategy: Defining a family of algorithms, encapsulating each one, and making them interchangeable.

Chapter 9. Unit Testing and Mocking in OOP

  • unittest Framework: Writing and running unit tests.
  • Mocking: Simulating objects and behaviors to isolate the code being tested.

Chapter 10. Decorators in Python

  • Introduction to Decorators: Understanding and basic syntax.
  • Built-in Decorators: @staticmethod, @classmethod, @property.
  • Creating Custom Decorators: How to create and apply your own decorators.

Chapter 11. Generators and Iterators

  • Iterator Concept: Understanding the iteration protocol and how to construct it.
  • Generator Functions: How and why to use yield.
  • Generator Expressions: Usage and benefits compared to list comprehensions.

Chapter 12. Meta-programming

  • Meta-classes: Understanding what a meta-class is and how to create one.
  • Reflection: Examining and modifying objects in real time.

Chapter 13. Advanced Memory Management

  • Context Managers: Creation and usage, e.g., with the with statement.
  • Weak Reference: Understanding weak references and their use.
  • Garbage Collection: Understanding Python's garbage collector and how to interact with it.

Chapter 14. Concurrency and Parallelism

  • Threading and Multiprocessing: Understanding the differences and using them appropriately.
  • Asyncio: Writing asynchronous code using async/await.

Chapter 15. Code Optimization

  • Profiling: Using cProfile and other tools to analyze code.
  • Performance Optimization: Techniques to improve code performance, such as JIT compilation with Numba.

Chapter 16. Developing Packages and Modules

  • Package Structure: Organizing and creating Python packages.
  • Package Distribution: Using setuptools to distribute packages.

Chapter 17. End-of-Course Projects

  • Development of Complete Projects: Applying learned concepts in more complex projects.
  • Presentations and Code Review: Sharing final projects among students and discussing solutions.