🎮 LIVE: https://localghost-game.netlify.com/
- Elias Johansson - @eliasjohansson
- Per Baltzar - @perbaltzar
Using Phaser3, Socket.io and React
Clone this repo.
$ git clone https://github.com/eliasjohansson/GameOver/
Install dependencies
$ lerna bootstrap
Starting server and client
$ npm run dev
Credits to people who made graphics and other stuff.
- Ghost Sprite - MaKayla_Panda
- Magic Cliffs Environment - ansimuz
Feel free to contribute to the game but please read the contribution guidelines before submitting a pull request.
You'll find past pull request here
Programmers:
- Linn Johansson
- Isa Areschoug
- Fredrik Leemann
- Samuel Johansson
- Izabella Larsson
- Lovisa Hallgren
- Isac Larsson
Non-programmers:
- Lena Svensson
- Mikael Johansson
- Robert Berger
- Eric Ellersten
Feedback on Lovisa Hallgren and Rebecca Klaenings "GameOver" project
- Great that you have comment the code. It was easy to understand.
- Nice that you have been working whit classes, it made it clear and simple to understand.
- Good separated code in different files.
- Don’t forget to remove out comment code ex: TestScene.js line 64-65, GameScene.js line 109-110
- Good folder structure
- Nice to see that you have worked with both REACT and phaser. Why did you choose to do that, any special reason?
- Good naming of the variables
- Good indented code, easy to read.
- When we were trying out the game with the netlify link we couldn´t start the game.
- Instructions on how to play the game in the readme file and in the game
© Elias Johansson & Per Baltzar