Pinned Repositories
BMeshUnity
A Unity package to make runtime procedural mesh generation more flexible.
DagAmendment
The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"
HoudiniEngineForBlender
Branch of Blender featuring a Houdini Engine based modifier
LearnWebGPU
Learn to use WebGPU for native graphic applications in C++
LilySurfaceScraper
Import shaders end environments in Blender from a single URL
MapsModelsImporter
A Blender add-on to import models from google maps
OpenMfx
A low-overhead mesh-processing plug-in API for cross-software procedural effects
OpenMfxForBlender
A branch of Blender featuring an OpenMfx modifier
WebGPU-Cpp
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
WebGPU-distribution
Distributions of WebGPU for native and web development, easy to integrate and interchangeable.
eliemichel's Repositories
eliemichel/LearnWebGPU
Learn to use WebGPU for native graphic applications in C++
eliemichel/WebGPU-Cpp
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
eliemichel/WebGPU-distribution
Distributions of WebGPU for native and web development, easy to integrate and interchangeable.
eliemichel/LearnWebGPU-Code
The accompanying code of the Learn WebGPU C++ programming guide
eliemichel/glfw3webgpu
An extension for the GLFW library for using WebGPU native.
eliemichel/SlangWebGPU
A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.
eliemichel/sdl2webgpu
An extension for the SDL2 library for using WebGPU native.
eliemichel/WebGPU-AutoLayout
An online utility tool to generate C++ boilerplate binding code by parsing WGSL.
eliemichel/WebGPU-utils
A bunch of utility functions for WebGPU
eliemichel/sdl3webgpu
An extension for the SDL3 library for using WebGPU native.
eliemichel/cpp20-cmake-emscripten-template
A template to work around an issue when using C++20 with Emcmake
eliemichel/SdfManipulation
Public page of "Direct Manipulation of Procedural Implicit Surfaces"(Siggraph Asia 2024)
eliemichel/sphinx_literate
An advanced literate programming tool for writing incremental programming courses.
eliemichel/WebGPU-Cpp-WebBackend
This is the backend of the Web service of https://github.com/eliemichel/WebGPU-Cpp
eliemichel/BiharmonicCoords
Webpage for the SIGGRAPH 24 paper "Biharmonic Coordinates and their Derivatives for Triangular 3D Cages"
eliemichel/WebGPU-raii
An RAII wrapper around the objects of the WebGPU native API.
eliemichel/dawn-prebuilt
Mirror of https://dawn.googlesource.com/dawn which automatically provides build artifacts for each release
eliemichel/cartes-electorales
eliemichel/EnvironmentalImpactsOfComputerGraphics
Notes about a Birds of a Feather session at SIGGRAPH" 24 about the environmental impacts of Comuter Graphics
eliemichel/webgpu-samples
WebGPU Samples
eliemichel/wgpu-native
Native WebGPU implementation based on wgpu-core
eliemichel/brush
3D Reconstruction for all
eliemichel/c2patool
Command line tool for displaying and adding C2PA manifests
eliemichel/egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
eliemichel/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
eliemichel/mellohi
eliemichel/rerun
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
eliemichel/slang
Making it easier to work with shaders
eliemichel/webgpu-headers
eliemichel/wgpu
Safe and portable GPU abstraction in Rust, implementing WebGPU API.