Pinned Repositories
BMeshUnity
A Unity package to make runtime procedural mesh generation more flexible.
DagAmendment
The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"
HoudiniEngineForBlender
Branch of Blender featuring a Houdini Engine based modifier
LearnWebGPU
Learn to use WebGPU for native graphic applications in C++
LilySurfaceScraper
Import shaders end environments in Blender from a single URL
MapsModelsImporter
A Blender add-on to import models from google maps
OpenMfx
A low-overhead mesh-processing plug-in API for cross-software procedural effects
OpenMfxForBlender
A branch of Blender featuring an OpenMfx modifier
WebGPU-Cpp
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
WebGPU-distribution
Distributions of WebGPU for native and web development, easy to integrate and interchangeable.
eliemichel's Repositories
eliemichel/MapsModelsImporter
A Blender add-on to import models from google maps
eliemichel/LilySurfaceScraper
Import shaders end environments in Blender from a single URL
eliemichel/LearnWebGPU
Learn to use WebGPU for native graphic applications in C++
eliemichel/WebGPU-Cpp
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
eliemichel/WebGPU-distribution
Distributions of WebGPU for native and web development, easy to integrate and interchangeable.
eliemichel/LearnWebGPU-Code
The accompanying code of the Learn WebGPU C++ programming guide
eliemichel/glfw3webgpu
An extension for the GLFW library for using WebGPU native.
eliemichel/MesoGen
The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)
eliemichel/MapsModelsImporter-samples
Sample file to check MapsModelsImporter installation
eliemichel/sdl2webgpu
An extension for the SDL2 library for using WebGPU native.
eliemichel/TownBuilder
This is an experiment around the reproduction of Stalberg's Townscaper
eliemichel/WebGPU-utils
A bunch of utility functions for WebGPU
eliemichel/sphinx_literate
An advanced literate programming tool for writing incremental programming courses.
eliemichel/WebGPU-raii
An RAII wrapper around the objects of the WebGPU native API.
eliemichel/PolyGreenCoords
Public page of "Polynomial 2D Green Coordinates for Polygonal Cages"(Siggraph 2023)
eliemichel/WebGPU-Cpp-WebBackend
This is the backend of the Web service of https://github.com/eliemichel/WebGPU-Cpp
eliemichel/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
eliemichel/JeuDePresse
Dessins d'actualité interactifs, produits en quelques heures avec MS Paint
eliemichel/webgpu-doc-jam
Set up for an incoming documentation jam of webgpu-headers, stay tuned!
eliemichel/dawn-prebuilt
Mirror of https://dawn.googlesource.com/dawn which automatically provides build artifacts for each release
eliemichel/PolyworldJs
Low-poly styled dynamic forest in ThreeJS
eliemichel/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
eliemichel/dawn-mirror
Mirror of https://dawn.googlesource.com/dawn which automatically provides build artifacts for each release
eliemichel/Dawn-mock
A mock repository for testing Dawn mirror
eliemichel/elm-compiler
Compiler for Elm, a functional language for reliable webapps.
eliemichel/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
eliemichel/slang
Making it easier to work with shaders
eliemichel/sphinx
The Sphinx documentation generator
eliemichel/webgpu-headers
eliemichel/webgpu-headers-doxygen