A cross frame/window messaging system
to use you may import/require the module directly or for direct use in browser use the dist module
Add via a script tag or require in your code, then instantiate the class like so:
const messaging = new MessagingBus('some-unique-name');
you will then want to add handlers for any messages/request your app expects to handle like so:
//for a message
messaging.addCallback('INTERESTING_MESSAGE', (action, payload) => {
alert('i got a message!', payload.message);
});
//for a request
messaging.addCallback('SOME_REQUEST', (action, payload) => {
if(payload.something) {
return 'yes';
}
return 'no';
})
//you can also return a promise to run async work and return the result
messaging.addCallback('DO_SOMETHING_ASYNC', (action, payload) => {
return new Promsie(resolve => {
setTimeout(() => {
resolve({
data: 'yey'
});
}, 100);
})
});
to dispatch a message to a frame you have three options:
- sendMessage | send a message to a specific window/frame knowing the exact handle (registered at class instantiation)
- sendMessageToWindow | send a message to a specific window/frame knowing the contentWindow
- sendMessageToAll | send a message to all other windows (or just direct descendants)
- sendFilteredMessage | send a message to any registered instances that match a given regex pattern
to send a message to a specific instance by handle do the following:
messaging.sendMessage('specific-unique-id', 'INTERESTING_MESSAGE', {
messgae: 'something interesting, no doubt'
});
the message sending methods return a promise, you may send and not listen to the resolve of this promise if you dont require message send acknowledgement, the promise will simply resolve empty once the message has been acknowledged by the receiving end, to ensure delivery listen for the promise resolution.
to dispatch a request to a frame and await its return you also have three almost identical options:
- sendRequest | send a request to a specific window/frame knowing the exact handle (registered at class instantiation) and await a response
- sendRequestToWindow | send a request to a specific window/frame knowing the contentWindow
- sendRequestToAll | send a request to all other windows (or just direct descendants) and await a response from all
- sendFilteredRequest | send a request to any registered instances that match a given regex pattern and await a response from all
all three of these methods returns a Promise with the response data and handle from the window/frame(s) that were requested.
to send a request to a specific instance by handle and parse the result do the following:
messaging.sendRequest('specific-unique-id', 'SOME_REQUEST', {
data: 'something interesting, no doubt'
})
.then(res => {
alert(res.response.data);
});
(1000ms) you may set this to a time limit you believe is more suitable for your request, by default if a request isn't returned within the timeout period the Promise is rejected. See allowPartialResponse property for allowing some responses to not return in a request to multiple frames/windows.
set this to true if you only want to dispatch requests to direct children and not grandchildren or deeper, this can be useful if you know you have deeper frames with instantiated handlers, but dont wish to accidentally trigger
set this to true to allow some frames to not respond within the given timeout period, the default behaviour is to reject on any non returning response, but with this on your request will only reject if no responses are returned.
- sendMessage
- sendMessageToWindow
- sendMessageToAll
- sendFilteredMessage
- sendRequest
- sendRequestToWindow
- sendRequestToAll
- sendFilteredRequest
- addCallback
- removeCallback
- destroy
- getLocalHandle
- getActiveHandles
- getParentHandle
Send Message to window with specific handle
A Message is defined as a one shot command with no expected response
Method | Type |
---|---|
sendMessage |
(handle: string, action: string, payload?: object) => Promise<void> |
Parameters:
handle
: - Registered window handleaction
: - Action string to pass with the payloadpayload
: - the payload data to send with the message
Send Message to a specific contentWindow
A Message is defined as a one shot command with no expected response
Method | Type |
---|---|
sendMessageToWindow |
(contentWindow: Window, action: string, payload?: object, windowHandle?: string) => Promise<void> |
Parameters:
contentWindow
: - any valid content window in contextaction
: - Action string to pass with the payloadpayload
: - the payload data to send with the messagewindowHandle
: - the handle of the window to which you are sending the message
Send a Message to all other registered windows
A Message is defined as a one shot command with no expected response
Method | Type |
---|---|
sendMessageToAll |
(action: string, payload?: object, directDescendantsOnly?: boolean, includeSelf?: boolean) => Promise<void[]> |
Parameters:
action
: - Action string to pass with the payloadpayload
: - the payload data to send with the messagedirectDescendantsOnly
: - if enabled only sends message to direct descendants of the current window,this will stop messages propagating to deeper frames or ancestorsincludeSelf
: - should send the message to self as well as all other handles
Send a Message to all matching registered windows
A Message is defined as a one shot command with no expected response
Method | Type |
---|---|
sendFilteredMessage |
(pattern: RegExp, action: string, payload?: object, directDescendantsOnly?: boolean) => Promise<void[]> |
Parameters:
pattern
: - regular expression for filtering window handlesaction
: - Action string to pass with the payloadpayload
: - the payload data to send with the messagedirectDescendantsOnly
: - if enabled only sends message to direct descendants of the current window,
Send Request to window with specific handle
A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject
Method | Type |
---|---|
sendRequest |
(handle: string, action: string, payload?: object, timeout?: number) => Promise<RequestResponder> |
Parameters:
handle
: - Registered window handleaction
: - Action string to pass with the payloadpayload
: - the payload data to send with the requesttimeout
: - maximum time in milliseconds to await a response
Send Request to specific contentWindow
A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject
Method | Type |
---|---|
sendRequestToWindow |
(contentWindow: Window, action: string, payload?: object, windowHandle?: string, timeout?: number) => Promise<RequestResponder> |
Parameters:
contentWindow
: - any valid content window in contextaction
: - Action string to pass with the payloadpayload
: - the payload data to send with the requestwindowHandle
: - the handle of the window to which you are sending the messagetimeout
: - maximum time in milliseconds to await a response
Send a Message to all other registered windows
A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject
Method | Type |
---|---|
sendRequestToAll |
(action: string, payload?: object, directDescendantsOnly?: boolean, allowPartialResponse?: boolean, timeout?: number, includeSelf?: boolean) => Promise<RequestResponder[]> |
Parameters:
action
: - Action string to pass with the payloadpayload
: - the payload data to send with the requestdirectDescendantsOnly
: - if enabled only sends message to direct descendants of the current window,allowPartialResponse
: - if enabled wont reject on a missing response within the timeout period unless all requests failtimeout
: - maximum time in milliseconds to await a responseincludeSelf
: - should send the request to self as well as all other handles
Send a Message to all matching registered windows
A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject
Method | Type |
---|---|
sendFilteredRequest |
(pattern: RegExp, action: string, payload?: object, directDescendantsOnly?: boolean, allowPartialResponse?: boolean, timeout?: number) => Promise<RequestResponder[]> |
Parameters:
pattern
: - regular expression for filtering window handlesaction
: - Action string to pass with the payloadpayload
: - the payload data to send with the requestdirectDescendantsOnly
: - if enabled only sends message to direct descendants of the current window,allowPartialResponse
: - if enabled wont reject on a missing response within the timeout period unless all requests failtimeout
: - maximum time in milliseconds to await a response
Add a callback function to run when an action is dispatched
Method | Type |
---|---|
addCallback |
(action: string, callback: Callback) => void |
Parameters:
action
: - Action string provided by the callercallback
: - Function called when message/request received
Remove a callback function so that it will no longer be run upon an action being dispatched
Method | Type |
---|---|
removeCallback |
(action: string, callback: Callback) => void |
Parameters:
action
: - Action string provided by the callercallback
: - Function called when message/request received
deregister handle from all listeners
Method | Type |
---|---|
destroy |
() => void |
get your local handle from this instance
Method | Type |
---|---|
getLocalHandle |
() => string |
returns all currently registered handles for valid windows
Method | Type |
---|---|
getActiveHandles |
(includeSelf?: boolean) => String[] |
Parameters:
includeSelf
: weather to include this window (any instances of MessagingBus on this window will be ignored)
returns the handle string for the current frames parent
Method | Type |
---|---|
getParentHandle |
() => string |
to enable debugging set the localStorage value: messagingbus__debug
to a MessagingBus instance handle or *
for instance to log all messagingBus instances run the following in console:
localStorage.messagingbus__debug = '*';
you may also set a wild card beginning or end to your debug specifier for instance: *instance
which would allow for windows with a handle ending in instance
to show debugging.
by default debug is enabled for sending messages and requests, you may also enable for internal messages and/or internal send events by setting the localstorage item: messagingbus__debugLevel
send
request
internal
internal_send
to set which log levels you wish to see use the following code:
localStorage.messagingbus__debugLevel = ['internal', 'request']; //this will enable internal messaging debugging and request debugging but disable send and internal send debugging