/messagingbus

cross frame/window messaging made easy

Primary LanguageTypeScript

Messaging Bus

A cross frame/window messaging system

to use you may import/require the module directly or for direct use in browser use the dist module

How to Use

Add via a script tag or require in your code, then instantiate the class like so:

const messaging = new MessagingBus('some-unique-name');

you will then want to add handlers for any messages/request your app expects to handle like so:

//for a message
messaging.addCallback('INTERESTING_MESSAGE', (action, payload) => {
    alert('i got a message!', payload.message);
});

//for a request
messaging.addCallback('SOME_REQUEST', (action, payload) => {
    if(payload.something) {
        return 'yes';
    }
    return 'no';
})

//you can also return a promise to run async work and return the result
messaging.addCallback('DO_SOMETHING_ASYNC', (action, payload) => {
    return new Promsie(resolve => {
        setTimeout(() => {
            resolve({
                data: 'yey'
            });
        }, 100);
    })
});

Messages

to dispatch a message to a frame you have three options:

  1. sendMessage | send a message to a specific window/frame knowing the exact handle (registered at class instantiation)
  2. sendMessageToWindow | send a message to a specific window/frame knowing the contentWindow
  3. sendMessageToAll | send a message to all other windows (or just direct descendants)
  4. sendFilteredMessage | send a message to any registered instances that match a given regex pattern

to send a message to a specific instance by handle do the following:

messaging.sendMessage('specific-unique-id', 'INTERESTING_MESSAGE', {
    messgae: 'something interesting, no doubt'
});

Note:

the message sending methods return a promise, you may send and not listen to the resolve of this promise if you dont require message send acknowledgement, the promise will simply resolve empty once the message has been acknowledged by the receiving end, to ensure delivery listen for the promise resolution.

Requests

to dispatch a request to a frame and await its return you also have three almost identical options:

  1. sendRequest | send a request to a specific window/frame knowing the exact handle (registered at class instantiation) and await a response
  2. sendRequestToWindow | send a request to a specific window/frame knowing the contentWindow
  3. sendRequestToAll | send a request to all other windows (or just direct descendants) and await a response from all
  4. sendFilteredRequest | send a request to any registered instances that match a given regex pattern and await a response from all

all three of these methods returns a Promise with the response data and handle from the window/frame(s) that were requested.

to send a request to a specific instance by handle and parse the result do the following:

messaging.sendRequest('specific-unique-id', 'SOME_REQUEST', {
    data: 'something interesting, no doubt'
})
    .then(res => {
        alert(res.response.data);
    });

Request Specific Parameters

timeout requests have a timeout, by default this is set to 1 second

(1000ms) you may set this to a time limit you believe is more suitable for your request, by default if a request isn't returned within the timeout period the Promise is rejected. See allowPartialResponse property for allowing some responses to not return in a request to multiple frames/windows.

Multi Request Parameters

directDescendantsOnly

set this to true if you only want to dispatch requests to direct children and not grandchildren or deeper, this can be useful if you know you have deeper frames with instantiated handlers, but dont wish to accidentally trigger

allowPartialResponse

set this to true to allow some frames to not respond within the given timeout period, the default behaviour is to reject on any non returning response, but with this on your request will only reject if no responses are returned.

API Docs

🏭 MessagingBus

Methods

⚙️ sendMessage

Send Message to window with specific handle

A Message is defined as a one shot command with no expected response

Method Type
sendMessage (handle: string, action: string, payload?: object) => Promise<void>

Parameters:

  • handle: - Registered window handle
  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the message

⚙️ sendMessageToWindow

Send Message to a specific contentWindow

A Message is defined as a one shot command with no expected response

Method Type
sendMessageToWindow (contentWindow: Window, action: string, payload?: object, windowHandle?: string) => Promise<void>

Parameters:

  • contentWindow: - any valid content window in context
  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the message
  • windowHandle: - the handle of the window to which you are sending the message

⚙️ sendMessageToAll

Send a Message to all other registered windows

A Message is defined as a one shot command with no expected response

Method Type
sendMessageToAll (action: string, payload?: object, directDescendantsOnly?: boolean, includeSelf?: boolean) => Promise<void[]>

Parameters:

  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the message
  • directDescendantsOnly: - if enabled only sends message to direct descendants of the current window,this will stop messages propagating to deeper frames or ancestors
  • includeSelf: - should send the message to self as well as all other handles

⚙️ sendFilteredMessage

Send a Message to all matching registered windows

A Message is defined as a one shot command with no expected response

Method Type
sendFilteredMessage (pattern: RegExp, action: string, payload?: object, directDescendantsOnly?: boolean) => Promise<void[]>

Parameters:

  • pattern: - regular expression for filtering window handles
  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the message
  • directDescendantsOnly: - if enabled only sends message to direct descendants of the current window,

⚙️ sendRequest

Send Request to window with specific handle

A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject

Method Type
sendRequest (handle: string, action: string, payload?: object, timeout?: number) => Promise<RequestResponder>

Parameters:

  • handle: - Registered window handle
  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the request
  • timeout: - maximum time in milliseconds to await a response

⚙️ sendRequestToWindow

Send Request to specific contentWindow

A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject

Method Type
sendRequestToWindow (contentWindow: Window, action: string, payload?: object, windowHandle?: string, timeout?: number) => Promise<RequestResponder>

Parameters:

  • contentWindow: - any valid content window in context
  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the request
  • windowHandle: - the handle of the window to which you are sending the message
  • timeout: - maximum time in milliseconds to await a response

⚙️ sendRequestToAll

Send a Message to all other registered windows

A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject

Method Type
sendRequestToAll (action: string, payload?: object, directDescendantsOnly?: boolean, allowPartialResponse?: boolean, timeout?: number, includeSelf?: boolean) => Promise<RequestResponder[]>

Parameters:

  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the request
  • directDescendantsOnly: - if enabled only sends message to direct descendants of the current window,
  • allowPartialResponse: - if enabled wont reject on a missing response within the timeout period unless all requests fail
  • timeout: - maximum time in milliseconds to await a response
  • includeSelf: - should send the request to self as well as all other handles

⚙️ sendFilteredRequest

Send a Message to all matching registered windows

A Request is defined as a command expecting and awaiting a response, if no response is returned within the given timeout the promise will reject

Method Type
sendFilteredRequest (pattern: RegExp, action: string, payload?: object, directDescendantsOnly?: boolean, allowPartialResponse?: boolean, timeout?: number) => Promise<RequestResponder[]>

Parameters:

  • pattern: - regular expression for filtering window handles
  • action: - Action string to pass with the payload
  • payload: - the payload data to send with the request
  • directDescendantsOnly: - if enabled only sends message to direct descendants of the current window,
  • allowPartialResponse: - if enabled wont reject on a missing response within the timeout period unless all requests fail
  • timeout: - maximum time in milliseconds to await a response

⚙️ addCallback

Add a callback function to run when an action is dispatched

Method Type
addCallback (action: string, callback: Callback) => void

Parameters:

  • action: - Action string provided by the caller
  • callback: - Function called when message/request received

⚙️ removeCallback

Remove a callback function so that it will no longer be run upon an action being dispatched

Method Type
removeCallback (action: string, callback: Callback) => void

Parameters:

  • action: - Action string provided by the caller
  • callback: - Function called when message/request received

⚙️ destroy

deregister handle from all listeners

Method Type
destroy () => void

⚙️ getLocalHandle

get your local handle from this instance

Method Type
getLocalHandle () => string

⚙️ getActiveHandles

returns all currently registered handles for valid windows

Method Type
getActiveHandles (includeSelf?: boolean) => String[]

Parameters:

  • includeSelf: weather to include this window (any instances of MessagingBus on this window will be ignored)

⚙️ getParentHandle

returns the handle string for the current frames parent

Method Type
getParentHandle () => string

Debugging

to enable debugging set the localStorage value: messagingbus__debug to a MessagingBus instance handle or * for instance to log all messagingBus instances run the following in console:

localStorage.messagingbus__debug = '*';

you may also set a wild card beginning or end to your debug specifier for instance: *instance which would allow for windows with a handle ending in instance to show debugging.

Debug Levels

by default debug is enabled for sending messages and requests, you may also enable for internal messages and/or internal send events by setting the localstorage item: messagingbus__debugLevel

Allowed Values:

  • send
  • request
  • internal
  • internal_send

to set which log levels you wish to see use the following code:

localStorage.messagingbus__debugLevel = ['internal', 'request']; //this will enable internal messaging debugging and request debugging but disable send and internal send debugging