pyenet is a python wrapper for the ENet library by Lee Salzman, http://enet.bespin.org
It was originally written by Scott Robinson scott@tranzoa.com and is currently maintained by Andrew Resch andrewresch@gmail.com
pyenet is licensed under the BSD license, see LICENSE for details. enet is licensed under the MIT license, see http://enet.bespin.org/License.html
Building pyenet requires all the same dependencies as enet plus Cython and, obviously, Python.
The first step is to download the enet sources from http://enet.bespin.org and extract it to the enet/ directory in pyenet's source directory. You could also check out the enet source code from their CVS repository.
This version of pyenet requires enet 1.3.
Next step is to run the setup.py build:
$ python setup.py build
Once that is complete, install the new pyenet module:
$ python setup.py install
Once you have installed pyenet, you only need to import the enet module to start using enet in your project.
Example server:
>>> import enet
>>> host = enet.Host(enet.Address("localhost", 33333), 1, 0, 0)
>>> event = host.service(0)
Example client:
>>> import enet
>>> host = enet.Host(None, 1, 0, 0)
>>> peer = host.connect(enet.Address("localhost", 33333), 1)
More information on usage can be obtained from: http://enet.bespin.org/Tutorial.html