Whack A Mole AR

The purpose of this game was to entertain and encrouage people to stay at home during this pandemic crisis.

How the game was build

  • The entire game was build using Spark AR studio
  • Characters and objects were created by using blender
  • Images were made with photoshop

How to play

  • Players will be requested to tap on screen to active the gameplay and countdown timer
  • Players will be given 20 seconds to tap on as many moles as possible
  • Scores counting was created with a simple java script
  • When the time is up the visibility of the moles would be turn off