- Making Smartphone Augmented Reality Apps Accessible — In this paper, we identify common constituent tasks in AR by analyzing existing mobile AR applications for iOS, and characterize the design space of tasks that require accessible alternatives.
- Hacking, Switching, Combining: Understanding and Supporting DIY Assistive Technology Design by Blind People — We aim to understand this behavior in depth, and how BVI people envision creating future DIY personalized AT
- Enable Blind Users’ Experience in 3D Virtual Environments: The Scene Weaver Prototype — Three-dimensional virtual environments are currently inaccessible to people who are blind, as current screen-reading solutions for 2D content are not fully extensible to achieve the needed embodied spatial presence.
- Soundscape — For more than six years, Microsoft Research has been honored to develop the Soundscape research project, which was designed to deliver information about a person’s location and points of interest and has guided individuals to desired places and in unfamiliar spaces using augmented-reality and three-dimensional audio.