/raycaster-doom

doom-inspired raycasted maze-solving game using spheretracing or circletracing raymarching

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Raycaster DOOM

Doom-inspired raycasted maze-solving game using spheretracing.
If framerate is unsatisfactory, try running the website in chrome.
WSAD controls; try it out.

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Calculations under the hood

This is a visualisation of how my implementation of spheretracing works, for a good explanation check out this video.

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