This is a repository of basic geometry and source CAD (if we have them) files for 3D models that appear on our website. Models are stored in real world (1x) scale. STL units are millimeters.
If you are using eagleUp be sure to only export Place
layers
Folders and file names must only use a-z, - and _
products/{product_id}/{rev_if_applicable}/{file_type}/
Ex:
products/12099/iges/12099.iges
products/12099/step/12099.step
products/12099/stl/12099.stl
If there were any revisions for this product_id:
products/11113/rev_1.0/stl/11113.stl
products/11113/rev_1.1/stl/11113.stl
products/{product_id}/{rev_if_applicable}/source_{software}/
Ex:
products/11763/source_solidworks/model.sldprt
If there were any revisions for this product_id:
products/11763/rev_1.0/source_solidworks/11763.sldprt
products/11763/rev_1.1/source_solidworks/11763.sldprt
We can display any combination of stl or json with textures
products/{product_id}/display/modela.stl
Ex:
products/8601/display/8601a.stl
products/8601/display/8601b.json
products/8601/display/8601b_texture.png
Use the io_three blender addon in the https://github.com/mrdoob/three.js repository to export textured display models for our site
Be sure to set your scene's display device to none before export to prevent colors from being gamma corrected. Or use the startup file in this repo.
For composite display models, commit the blender file with separate objects for easy tweaking in the future. Combine the geometry before exporting to json.
Diffuse: #DF8D38 Intensity: 0.8
Specular: #FFB730 Intensity: 0.5
Hardness: 100
Diffuse: #000000 Intensity: 0.8
Specular: #A5A5A5 Intensity: 0.5
Hardness: 50
Diffuse: #000000 Intensity: 1.0
Specular: #222222 Intensity: 0.5
Hardness: 50
Solid Material
Diffuse: #98041C Intensity: 1.0
Specular: #98041C Intensity: 0.5
Hardness: 50
Textured Material
Diffuse: #FFFFFF Intensity: 1.0
Specular: #98041C Intensity: 0.5
Hardness: 50
Diffuse: #0000FF Intensity: 0.8
Specular: #0000A5 Intensity: 0.5
Hardness: 50