Pinned Repositories
auto-subtitle
Automatically generate and overlay subtitles for any video.
blog
briscas
A card game known as Briscas made with HTML, JavaScript, CSS in retro style..
cyclopsLevelBuilder_performance
[Preformant version] A Godot plugin to let you block in levels inside the Godot editor.
emanvidmaker
Emanvidmaker's Read Me profile
GameOfLifeOnConsoleCS
A port of John Conway's Game of life as a Console app on C#
godot
My Godot Engine Development Fork
Godot-Node-Icons
A folder Containing all Node Icons from Godot
Godot-Work-Clock
emanvidmaker's Repositories
emanvidmaker/Godot-Node-Icons
A folder Containing all Node Icons from Godot
emanvidmaker/GameOfLifeOnConsoleCS
A port of John Conway's Game of life as a Console app on C#
emanvidmaker/godot
My Godot Engine Development Fork
emanvidmaker/Godot-Work-Clock
emanvidmaker/auto-subtitle
Automatically generate and overlay subtitles for any video.
emanvidmaker/blog
emanvidmaker/briscas
A card game known as Briscas made with HTML, JavaScript, CSS in retro style..
emanvidmaker/cyclopsLevelBuilder_performance
[Preformant version] A Godot plugin to let you block in levels inside the Godot editor.
emanvidmaker/emanvidmaker
Emanvidmaker's Read Me profile
emanvidmaker/emanvidmaker.github.io
emanvidmaker.github.io
emanvidmaker/Game-Of-life
A unity port of the Game Of life by John Conway
emanvidmaker/godot-docs
Godot Engine documentation (Slightly Improved Fork)
emanvidmaker/jumpcutter
Automatically edits vidx. Explanation here: https://www.youtube.com/watch?v=DQ8orIurGxw
emanvidmaker/Neftify-Unity-SDK-v0
(working proof of concept)
emanvidmaker/Projectile-Launch-Sim
A Demonstration of the Projectile launch function to create a physics engine
emanvidmaker/wordleCLI
A Comand Line Clone of wordle made in c++
emanvidmaker/open-cow-say
An open-source C++ alternative to linux’s cowsay
emanvidmaker/SDL_GameControllerDB
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality
emanvidmaker/WorldSpaceStandardTriplanar
Unity's standard shader with world space triplanar mapping