emmahawk
Immersive tech engineer. Technologies of interest include CUDA, Unity, and VR/AR/XR.
Los Angeles, California
Pinned Repositories
ThreeBee
An airline website created for a software engineering class
bookish
Project that tries to bring our book collections into the metaverse.
EE569_HW4_DFT
Source code for Discriminant-Feature-Test, include MATLAB, Python and Cython version
emmahawk
emmahawkdotcom
Repository for personal website.
FirebaseWebApp
IoT Lab 2
hawkspace
backend code for my personal website
Lab3
MeshMe
Project to combine Vive puck tracker and Intel RealSense camera to generate human meshes.
NASA_RMC_2016
emmahawk's Repositories
emmahawk/hawkspace
backend code for my personal website
emmahawk/bookish
Project that tries to bring our book collections into the metaverse.
emmahawk/EE569_HW4_DFT
Source code for Discriminant-Feature-Test, include MATLAB, Python and Cython version
emmahawk/emmahawk
emmahawk/emmahawkdotcom
Repository for personal website.
emmahawk/FirebaseWebApp
IoT Lab 2
emmahawk/Lab3
emmahawk/MeshMe
Project to combine Vive puck tracker and Intel RealSense camera to generate human meshes.
emmahawk/PlantDaddy
Android application for IoT plant monitoring system
emmahawk/mnist_network
emmahawk/NetScreen-Extension
Chrome extension for screen sharing over WebRTC for WebVR application.
emmahawk/PlantDaddy-1
emmahawk/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.