/15-466-f21-base5

Base code for game5: Walking Simulator (http://graphics.cs.cmu.edu/courses/15-466-f21/game5.html)

Primary LanguageC

Fishy Fiend!

Author: Emma Liu

Design: After staying couped up all day without attention from his working parents, Park, my roommate's cat, wants to go on an adventure! Luckily he found a field full of yummy fishy snacks, and he's ready to eat!

Screen Shot:

Screen Shot

How To Play:

Navigate through the field to collect as many fish as you can, and avoid the bones - Park's no dog, bones aren't yummy to him!

Controls:

  • W/A/S/D to move Park around the scene
  • Mouse motion (activated by mouse click) pans camera POV around the scene (but Park won't necessarily face the direction it points in! He's got a mind of his own.) Press ESCAPE to quit camera panning view.

Sources: All Blender items were built by myself.

This game was built with NEST.