emmjochoa
I am a software engineer with electronic and computer background. My areas of interest are ML, FPGA, SoC, computers, microcontrollers, and networks.
emmjochoa's Stars
StateSmith/StateSmith
A state machine code generation tool suitable for bare metal, embedded and more.
PacktPublishing/CPP-Game-Development-By-Example
C++ Game Development By Example, published by Packt
PacktPublishing/Beginning-Cpp-Game-Programming-Second-Edition
Beginning C++ Game Programming - Second Edition, published by Packt
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
raysan5/raylib-game-template
A small template to start your raylib game
raysan5/raylib-games
A collection of games made with raylib
erincatto/box2d
Box2D is a 2D physics engine for games
erincatto/KRG
Kruger Prototype Game Engine
raysan5/raygui
A simple and easy-to-use immediate-mode gui library
RobLoach/raylib-cpp
C++ Object Oriented Wrapper for raylib
beneater/boids
beneater/ooda-loop
OODA loop demo
SFML/SFML
Simple and Fast Multimedia Library
emmjochoa/SFML
Simple and Fast Multimedia Library
arduino/Arduino
Arduino IDE 1.x
Digilent/vivado-boards
Digilent/vivado-library
Digilent/digilent-xdc
A collection of Master XDC files for Digilent FPGA and Zynq boards.