Problems displaying Memory in Debugger
KlausLoeffelmann opened this issue · 1 comments
KlausLoeffelmann commented
In Debug mode, CC65 - Run Tab - as I understood it - is supposed to display content based on current memory configuration. In my case, those tabs (Display, Sprites, Text, Memory) always remains empty.
At the same time, the debugger displays other things like Registers and Local Variables:
I may be missing something here - but what?
empathicqubit commented
Okay, fix coming in 6.3.7, please let me know if there's still an issue