Pinned Repositories
04_BatlleTank
Unreal Engine 4 practice work
ActiveStageItems
Unreal Engine - sample project
AI_Advanced_UE532
text
AI_Basic_UE532
Basic AI implementations with Blueprint
AI_Multi_01_UE532
Ai multiplayer
AI_Proto_01_UE532
text
AI_Proto_02_UE532
text
AIandBP
Unreal Engine - sample project
angular2-essential-training
NOTE: This is an old repo. New repo can be found at:
Levels
Unreal Engine - sample project
emperor-katax's Repositories
emperor-katax/AI_Advanced_UE532
text
emperor-katax/AI_Basic_UE532
Basic AI implementations with Blueprint
emperor-katax/AI_Multi_01_UE532
Ai multiplayer
emperor-katax/AI_Proto_01_UE532
text
emperor-katax/AI_Proto_02_UE532
text
emperor-katax/BP_Events
Event handling - blueprint
emperor-katax/BP_GameMode
using GameMode
emperor-katax/BP_Levels
simple game prototype
emperor-katax/BP_CamPost_UE532
Camera in UE
emperor-katax/BP_DD_Mult_UE532
Drag and drop Multiplayer
emperor-katax/BP_DD_Sngl_UE532
drag and drop functionality as single player
emperor-katax/BP_Events_UE532
event and event dispatchers in blueprint
emperor-katax/BP_GameMode_UE532
blueprint communication + simple pattern of making puzzle
emperor-katax/BP_Levels_UE532
simple game prototype + switch levels + save total score
emperor-katax/BP_multiCheck_UE532
text
emperor-katax/BP_Shaders
basic shaders
emperor-katax/BPandCPP
blueprint to c++
emperor-katax/BPandCPP_UE532
bp and c++
emperor-katax/CallBase
emperor-katax/Control_01
UE 5.2 - data flow pipelines - BP/C++
emperor-katax/CPP_Components
C++ components
emperor-katax/CPP_Events
C++ Events
emperor-katax/CPP_SubSys_01
SubSystems
emperor-katax/CPPBP_DataManagement
BP and C++ data tables
emperor-katax/CPPBP_Interface
BP and C++ interface
emperor-katax/CPPBP_Tracer
Using LineTrace
emperor-katax/CPPComp_UE532
simulate customizable Torpedo movement
emperor-katax/CPPThrd_UE532
UE 5 thread
emperor-katax/simpleEvent
emperor-katax/ThreadCPP
Using thread with C++