Pinned Repositories
3DGameProgrammingTutorial
Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )
Addressables-Sample
Demo project using Addressables package
AForge.NET
AForge.NET Framework is a C# framework designed for developers and researchers in the fields of Computer Vision and Artificial Intelligence - image processing, neural networks, genetic algorithms, machine learning, robotics, etc.
Hes.BitTorrent
Bittorrent Learning project
Hes.Mpc.Remote
A library written in C# to remotely control Media Player Classic
Hes.SimpleRedis
A very lightweight redis client
Hes.Socket.Server
A library written in pure C# to replicate all feature of Photon Engine
Hes.Synchronization
Using using blocks to enter critical section of the code.
il-visualizer
.NET debugging visualiser for runtime-generated IL code (via DynamicMethod, etc) for VS2017 and VS2015
UniRx
Reactive Extensions for Unity
emrahsungu's Repositories
emrahsungu/Addressables-Sample
Demo project using Addressables package
emrahsungu/awesome-made-by-russians
🇷🇺 The best open source projects that were made and mainly contributed by Russian developers
emrahsungu/BenchmarkDotNet
Powerful .NET library for benchmarking
emrahsungu/blurhash
A very compact representation of a placeholder for an image.
emrahsungu/calculator
Windows Calculator: A simple yet powerful calculator that ships with Windows
emrahsungu/Castor3D
Multi-OS 3D engine.
emrahsungu/devilutionX
Diablo build for modern operating systems
emrahsungu/dnlib
Reads and writes .NET assemblies and modules
emrahsungu/dnSpy
.NET debugger and assembly editor
emrahsungu/dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
emrahsungu/ENet-CSharp
Reliable UDP networking library extended for the .NET environment
emrahsungu/EnkiTasks-CSharp
Managed C# wrapper for Enki Task Scheduler by Doug Binks
emrahsungu/enkiTS
C++ and C multithreading task scheduler
emrahsungu/Game-Networking-Resources
A Curated List of Game Network Programming Resources
emrahsungu/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. Encryption.
emrahsungu/Hes.Singleton
emrahsungu/Hydrogen-CSharp
Managed C# wrapper for Hydrogen cryptographic library by Frank Denis
emrahsungu/iced
x86/x64 instruction decoder, encoder, disassembler
emrahsungu/ILSpy
.NET Decompiler
emrahsungu/ImageSharp
:camera: A cross-platform library for the processing of image files; written in C#
emrahsungu/KGySoft.CoreLibraries
KGy SOFT Core Libraries features high-performance and handy general libraries.
emrahsungu/Lines
6 different implementations of doing wide line rendering in OpenGL
emrahsungu/NetDynamics
Data-oriented networking playground for the reliable UDP transports
emrahsungu/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
emrahsungu/PixelDatabase
This class library and Nuget package were built as part of my .Net Framework project TransparencyMaker. I created this library so I can build a Blazor version for a domain I just bought today called PixelDatabase.Net.
emrahsungu/RUDPSharp
C# Reliable UDP Library
emrahsungu/sharpfire
DOOM fire effect in C#
emrahsungu/Smmalloc-CSharp
Blazing fast memory allocator designed for video games meets .NET
emrahsungu/UniTask
Provides an efficient async/await integration to Unity.
emrahsungu/ValveSockets-CSharp
Managed C# wrapper for GameNetworkingSockets library by Valve Software