As Rider (still) does not have an official way of setting up Monogame projects, I created this template to build upon.
What's missing is Asset Pipeline support, as I don't use it.
- Download the solution from the repository.
- Update the files (and folders) MonogameTemplateRider.sln, MonogameTemplateRider/MonogameTemplateRider.csproj and Properties/AssemblyInfo.cs. Replace every mention of MonogameTemplateRider with the desired name for your solution and project.
- Open the solution file (.sln) with Rider.
- Right click the solution in the explorer, and the refactor, and adjust namespaces to your project's name.
- Jesús González