Writing a NES Emulator in Rust
Just my attempt at following along with this tutorial: https://bugzmanov.github.io/nes_ebook/chapter_1.html
Some differences
- I've written a few more CPU tests
- I've cleaned up some of the bitflags code
Just my attempt at following along with this tutorial: https://bugzmanov.github.io/nes_ebook/chapter_1.html