Issues
- 0
Transforms with parent can act wrong on translate
#151 opened by enginmanap - 1
- 2
SetVisibilityAndPutToSets is doing redudant work
#141 opened by enginmanap - 1
openGL 2.0 support ? + 3rd person view
#109 opened by abasgames - 24
Failed to build on MSYS2 UCRT64
#150 opened - 3
comments-Limon Engine now has SSAO
#72 opened by enginmanap - 0
switch to physfs for file access
#148 opened by enginmanap - 3
How to resolve -Werror=cast-function-type?
#145 opened by ArshErgon - 1
- 0
Asset Manager returns raw pointers
#134 opened by enginmanap - 0
- 0
- 2
Improve Ui and release 1.0
#123 opened by Nep-Toodles - 6
__attribute__((unused)) tags break VS builds
#87 opened by enginmanap - 0
Bullet holes remain behind on coin when picked up
#101 opened by CasperUK - 0
GUI element render order is flawed
#104 opened by enginmanap - 1
Remove an unnecessary null pointer check
#116 opened by elfring - 1
Improve exception safety with smart pointers
#117 opened by elfring - 0
comments-Development Slowdown
#115 opened by enginmanap - 2
Small error in the "src/main.cpp" file
#113 opened by brightprogrammer - 0
- 0
- 0
GLHelper Loaded Programs map logic is flawed
#110 opened by enginmanap - 2
**NOT IMPORTANT** README.md mistake
#108 opened by jonathan-richer - 0
comments-Version 0.6 Released
#106 opened by enginmanap - 0
Player doesn't get effected by ground friction
#105 opened by enginmanap - 0
- 0
- 0
- 0
- 0
Alpha only texture handling should be improved
#95 opened by enginmanap - 0
Player extensions doesn't get player position
#96 opened by mesutcank - 0
Raycast to cursor should have distance
#97 opened by mesutcank - 0
- 1
loadAndSwitch should not allow self switch
#98 opened by mesutcank - 8
- 0
- 0
Loading image should not be hardcoded
#88 opened by enginmanap - 1
Travis build fails
#86 opened by enginmanap - 4
Uninitialised variable `animationTimeNew` in `ModelAsset::getTransformBlended` code
#75 opened by jmcph4 - 1
Sound subsystem uses custom threading
#74 opened by enginmanap - 7
Missing asset: `World001.aiwalk`
#85 opened by jmcph4 - 16
Platform-dependent file paths in EasyFPS.fbx
#83 opened by jmcph4 - 19
glm on Ubuntu 16.04
#70 opened by reppolice - 0
- 4
- 1
- 2
- 1
- 0
MeshAsset class doesn't free VBOs at destroy
#71 opened by enginmanap