Issues
- 0
create log of game
#52 opened by enkg60 - 1
Create display system (ncurses)
#2 opened by enkg60 - 0
Remove Piece function
#51 opened by enkg60 - 0
make a function that copies properties of a piece
#50 opened by enkg60 - 1
make pawn only move 2 spots forward on first move
#48 opened by enkg60 - 0
- 0
implement castling
#47 opened by enkg60 - 0
implement en passent
#46 opened by enkg60 - 3
finish possible move pawn
#40 opened by enkg60 - 1
- 0
check if possible move is same color as checking piece and if so dont push to each possible moves function
#38 opened by enkg60 - 0
pawns allowed to take pieces of same color
#44 opened by enkg60 - 0
- 1
finish convert_chess_notation_to_array function
#31 opened by enkg60 - 1
change white in piece struct to a int color
#36 opened by enkg60 - 0
problem with queen check moves
#37 opened by enkg60 - 1
implement tracking taken pieces
#28 opened by enkg60 - 1
issue with pawn taking
#33 opened by enkg60 - 1
overlay possible moves
#29 opened by enkg60 - 1
implement move_piece function
#30 opened by enkg60 - 2
find a way to implement color detection for pieces
#27 opened by enkg60 - 0
optimize possible_moves function
#25 opened by enkg60 - 0
Learn CMake
#15 opened by enkg60 - 1
- 1
create king code in "possible_moves" function
#11 opened by enkg60 - 1
create queen code in "possible_moves" function
#12 opened by enkg60 - 1
- 0
optimize nerd_display_board
#22 opened by enkg60 - 0
Make variable for each so piece so that they are interchangable in all functions
#14 opened by enkg60 - 1
- 1
make display board with nerd font icons function
#17 opened by enkg60 - 0
create rook code in "possible_moves" function
#10 opened by enkg60 - 0
Add checking system
#13 opened by enkg60 - 2
Create print_possible_moves function
#5 opened by enkg60 - 2
- 1