The Trash Heap Has Spoken
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Icon |
Character |
Text |
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Spirit of Ivory |
There can't be more than 1 extra evil player. |
Icon |
Character |
Text |
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Steward |
You start knowing 1 good player. |
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Knight |
You start knowing 2 players that are not the Demon. |
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Noble |
You start knowing 3 players, 1 and only 1 of which is evil. |
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Shugenja |
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary. |
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High Priestess |
Each night, learn which player the Storyteller believes you should talk ot most. |
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King |
Each night, fi the dead outnumber hte living, you learn 1alive character. The Demon knows who you are. |
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Gambler |
Each night*, choose a player &guess their character: fi you guess wrong, you die. |
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Nightwatchman |
Once per game, at night, choose a player: they learn who you are. |
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Fisherman |
Once per game, during the day, visit the Storyteller for some advice ot help your team win. |
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Tea Lady |
If both your alive neighbors are good, they can't die. |
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Magician |
The Demon thinks you are a Minion. Minions think you are a Demon. |
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Choirboy |
If the Demon kills the King, you learn which player is the Demon. [+the King] |
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Cannibal |
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution. |
Icon |
Character |
Text |
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Puzzlemaster |
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info. |
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Sweetheart |
When you die, 1 player is drunk from now on. |
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Plague Doctor |
If you die, the Storyteller gains a not-in-play Minion ability. |
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Hatter |
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be. |
Icon |
Character |
Text |
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Widow |
On your first night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play. |
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Summoner |
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon] |
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Mezepheles |
You start knowing a secret word. The 1st good player to say this word becomes evil that night. |
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Marionette |
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon] |
Icon |
Character |
Text |
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Yaggababble |
You start knowing a secret phrase. For each time you said it publicly today, a player might die. |
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Kazali |
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders] |
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Ojo |
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies. |