/urt-maps

This is a repository of all of the jump maps that I have created for Urban Terror.

Primary LanguageShaderLab

Urban Terror Jump Maps

This is a repository of all of the jump maps that I have created for Urban Terror.

Gravity

Gravity

Bubble

Bubble

Atrophy

Atrophy

Serenity

Serenity

Simplicity

Simplicity

Volcanic

Volcanic

Build Settings

Below you will find screenshots of my lighting settings from the Q3map2 Toolz utility, as well as command line snippets generated by the utility.

Quick (For test builds)

Quick lighting, pt. 1 Quick lighting, pt. 2

  • "C:\Program Files (x86)\GtkRadiant 1.5.0\q3map2.exe" -fs_basepath "C:\games\mapping" -fs_game q3ut4 "C:\games\mapping\q3ut4\maps\EXAMPLE_MAP.map"
  • "C:\Program Files (x86)\GtkRadiant 1.5.0\q3map2.exe" -vis -fast -fs_basepath "C:\games\mapping" -fs_game q3ut4 "C:\games\mapping\q3ut4\maps\EXAMPLE_MAP.bsp"
  • "C:\Program Files (x86)\GtkRadiant 1.5.0\q3map2.exe" -light -dark -dirty -fast -filter -gamma 1.1 -fs_basepath "C:\games\mapping" -fs_game q3ut4 "C:\games\mapping\q3ut4\maps\EXAMPLE_MAP.bsp"

Full (For release builds)

Full lighting, pt. 1 Full lighting, pt. 2

  • "C:\Program Files (x86)\GtkRadiant 1.5.0\q3map2.exe" -fs_basepath "C:\games\mapping" -fs_game q3ut4 "C:\games\mapping\q3ut4\maps\EXAMPLE_MAP.map"
  • "C:\Program Files (x86)\GtkRadiant 1.5.0\q3map2.exe" -vis -fast -fs_basepath "C:\games\mapping" -fs_game q3ut4 "C:\games\mapping\q3ut4\maps\EXAMPLE_MAP.bsp"
  • "C:\Program Files (x86)\GtkRadiant 1.5.0\q3map2.exe" -light -bounce 3 -bouncescale 3 -dark -dirty -fast -filter -gamma 1.1 -fs_basepath "C:\games\mapping" -fs_game q3ut4 "C:\games\mapping\q3ut4\maps\EXAMPLE_MAP.bsp"