Contact us at epimetheusgamesogpc@gmail.com, check out our website, and watch our few videos on our Youtube Channel!
Based in Portland, OR, Epimetheus Games is a small game not-yet-company that consists of a team of five talented middle schoolers. We have currently made 2 games that have both won Best in Show in the Oregon Game Project Challenge: EyeSore and Project Prometheus. You can play both of them on our itch page.
- Carson Bates: Team Lead, Programming
- Elouan Grimm: Publicity, Level Design
- Alejandro Belgique: Music, SFX, Web Development
- Liam Siegel: Art, SFX
- Ranier Szatlocky: Moral Support
- Sequoia Haynes: Programming
- Kai Benson: Programming, Art, Co-Team Lead
- Xavier: Programming
- Game Repositories: EyeSore, migrated from it's original home on GitLab, Project Prometheus, and OGPC-Season-18 (Not yet a game)
- Website: website-main, hosted through Render.
Thank you to all our playtesters for our games of which there are many! All of them endured crappy unfinished buggy versions of our game, found bugs, and helped us make our games great! This is an attempt at naming all of them. If you would like your name to be removed or added, email us.
- Cosmo Zodrow
- Forwd Tegethoff
- Sequoia Haynes
- Flynn Gorman
- May Rau
- Isaac Phillips (Special Thanks: Really good ideas)
- Francesca Wrobel (Special Thanks: Our Team Manager!)
- John Bates
- Jennifer Pourchot
- Lenzo Grimm
- And more!