A Java implementation of the Kalah board game
This game was built with strong OO concepts in mind, and it should be able to support
multiple types of Player
objects.
A few that I have in mind are WebSocketPlayer
, AjaxPlayer
, RandomPlayer
, AIPlayer
.
The game currently has a very basic front-end, it replicates state from the server via JSON
- None
- Java 7
- Maven
- Guava
- Gson
- slf4j
- jUnit
- Bootstrap
- PrototypeJS
- Initializer
Developed in Netbeans IDE, tested with Google Chrome, Apache Tomcat 7 & 8