Third person survival game (tutorial) series for Unreal Engine 4.
Consists of 6 sections, published every two weeks between March and June.
- Section 1: This section sets up the third person character movement with animation, object interaction, simple hunger system, all with networking support.
- Section 2: Adds weapon support for the character, a flashlight, UT-style inventory with on-character visual representation of the carried items and deals with damage, death and respawns for players.
For questions & feedback visit the official thread on the unreal engine forums: https://forums.unrealengine.com/showthread.php?63678-Upcoming-C-Gameplay-Example-Series-Making-a-Survival-Game