ericwa/ericw-tools

Switchable lights (start off) cast false light on 1st map load

Closed this issue · 2 comments

On 1st map load, switchable lights (start off) cast false light.
If you reload the map, the light will be correct.

https://drive.google.com/drive/folders/1ZoCOGdmDT29AVlhwlZOLRLucwt0gHRiI?usp=sharing

map:
https://drive.google.com/file/d/1dEr-NEq_PXP7pE4AOY8oSsQ-RwOxxOEG/view?usp=sharing

Switchables are handled entirely by the game; there's no way for the tool to do something like this (conditionally making lights darker only on the first launch). Chances are your mods' game DLL is handling them improperly or something.

Thanks, i found a bug in the KMQuake2 menue.