ericwa/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
C++GPL-2.0
Issues
- 6
Light bleed occuring on edges of brush models
#439 opened by FifthElphant - 1
- 1
- 5
- 1
New argument parsing for bsputil broken
#435 opened by dsvensson - 0
2.0.0-alpha8 fails to build with embree4
#428 opened by dsvensson - 5
- 3
[Feature] _illusionary on any entity to disable collision (like ZHLT's zhlt_noclip)
#418 opened by SirYodaJedi - 2
Compilation on Windows is too complicated.
#429 opened by FriendlyCat666 - 2
- 2
[idea] speed up lightgrid calculation
#425 opened by BraXi - 3
_bouncecolorscale seems to have no effect
#424 opened by 4LT - 0
Region brush doesn't cull brush entities
#422 opened by 4LT - 4
Q2RE PMove(in a Q2RTX fork) and CONTENTS_LADDER.
#420 opened by WatIsDeze - 2
Origin brush into a func_door_rotating cause a leak when using region+ on a map
#417 opened by JafiMapping - 0
-bouncedebug broken
#416 opened by Paril - 0
Describe light-specific BSPX lumps in docs
#415 opened by Paril - 2
Translucency support
#413 opened by bstordeur - 3
Special texture for decompiled output?
#411 opened by karakakarkarkar - 1
[Feature] "Embedded" lightmaps
#374 opened by SirYodaJedi - 5
- 0
[Q1-Valve] Missing portal warnings from SKY brushes
#366 opened by skies912 - 4
Phong does not seem to be working right.
#405 opened by bstordeur - 11
Textures issues with the new compiler
#404 opened by bstordeur - 2
relative lip requirements
#410 opened by victorbstan - 0
_surface_radiosity missing from docs
#408 opened by jjelliott - 6
Quake 2: light.exe Recomputation of BSP lighting giving very bright results
#375 opened by SirrionSunblaze - 0
- 0
- 0
-bouncedebug doesn't work. Result all black
#400 opened by Daivuk - 1
The LMSHIFT lump is not generated in 2.0.0-alpha4
#399 opened by andreymal - 5
[FEATURE] Hexen 2 to Quake 1 .bsp conversion ?
#393 opened by motorsep - 3
- 6
31 character texture name length limitation relative to basedir, anything beyond that is silently discarded
#396 opened by starfrost013 - 1
[bug] `viewpos` - `setpos` inconsistency
#395 opened by alexkiri - 0
- 0
- 0
- 2
[Feature Request] Support Multiple Region Brushes
#390 opened by 4LT - 0
- 9
Sun doesn't contribute to scene lighting
#376 opened by radgeRayden - 3
Styled lights dont work In Quake 2
#381 opened by JafiMapping - 1
- 2
- 0
- 5
[lightpreview] all geometry is pure white
#368 opened by RandomErrorMessage - 2
Light artifacts on face corners (regression?)
#364 opened by RaZeR-RBI - 1
func_detail_wall doesn't generate wrbrushes
#363 opened by Igameart - 7
Sky brushes should not have outside faces
#359 opened by hemebond - 3